Zealot

Unit — Human / Cultist
| Faction | Blood |
| Cost | 1 Resolve |
| Rarity | Common |
| Found in | Core (starter decks) |
| Attack | 2 |
| Health | 2 |
| Movement | 2 |
| Points when defeated | 1 |
What it does
Counter: This unit deals its attack damage back to attackers within its range. Triggered — Martyr: When this unit dies, draw a card.
Cult Adept
Imp
Grave Warden
Hellhound
Ritualist
Pit Fiend