Wind Caller

Unit — Human / Mage
| Faction | Shadow |
| Cost | 2 Resolve |
| Rarity | Common |
| Found in | Core (starter decks) |
| Attack | 1 |
| Health | 3 |
| Movement | 2 |
| Points when defeated | 1 |
What it does
Range 2: This unit can attack enemies up to 2 squares away. Continuous — Tailwind: Friendly units next to this unit (up, down, left or right) have +1 movement while they stay next to it.
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